﻿<?xml version="1.0" encoding="utf-8"?><Type Name="IControlDesignerAccessor" FullName="System.Web.UI.IControlDesignerAccessor"><TypeSignature Language="C#" Value="public interface IControlDesignerAccessor" /><AssemblyInfo><AssemblyName>System.Web</AssemblyName><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo><Interfaces /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>The property and methods defined in the <see cref="T:System.Web.UI.IControlDesignerAccessor" /> interface offer a convenient way for the control designer to access a control for passing and retrieving temporary design-time data. The interface is implemented by the <see cref="T:System.Web.UI.Control" /> class. Control designers use the implementation of this interface to access the control.</para><para>Temporary design-time data is not persisted with the control itself. To persist design-time data for a control, you should retrieve the contents of the <see cref="P:System.Web.UI.IControlDesignerAccessor.UserData" /> property and store them in a designer-specific location.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>Provides access to a control designer to store temporary design-time data associated with a control.</para></summary></Docs><Members><Member MemberName="GetDesignModeState"><MemberSignature Language="C#" Value="public System.Collections.IDictionary GetDesignModeState ();" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Collections.IDictionary</ReturnType></ReturnValue><Parameters /><Docs><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>This method is used only by control designers.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When implemented, gets the state from the control during use on the design surface.</para></summary><returns><attribution license="cc4" from="Microsoft" modified="false" /><para>An <see cref="T:System.Collections.IDictionary" /> of the control state.</para></returns></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SetDesignModeState"><MemberSignature Language="C#" Value="public void SetDesignModeState (System.Collections.IDictionary designData);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="designData" Type="System.Collections.IDictionary" /></Parameters><Docs><param name="designData">To be added.</param><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>In overridden controls, this method is used to retain and set state for the control during design-time mode. This method is used only by control designers.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When implemented, sets control state before rendering it on the design surface.</para></summary></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="SetOwnerControl"><MemberSignature Language="C#" Value="public void SetOwnerControl (System.Web.UI.Control control);" /><MemberType>Method</MemberType><ReturnValue><ReturnType>System.Void</ReturnType></ReturnValue><Parameters><Parameter Name="control" Type="System.Web.UI.Control" /></Parameters><Docs><param name="control">To be added.</param><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>In a composite container scenario where one control contains another control, the container is the control owner.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When implemented, specifies the control that acts as the owner to the control implementing this method.</para></summary></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member><Member MemberName="UserData"><MemberSignature Language="C#" Value="public System.Collections.IDictionary UserData { get; }" /><MemberType>Property</MemberType><ReturnValue><ReturnType>System.Collections.IDictionary</ReturnType></ReturnValue><Docs><value>To be added.</value><since version=".NET 2.0" /><remarks><attribution license="cc4" from="Microsoft" modified="false" /><para>A control's properties and content can be persisted, so that the control maintains state in the design-time environment. This property is used only by control designers.</para></remarks><summary><attribution license="cc4" from="Microsoft" modified="false" /><para>When implemented, gets a collection of information that can be accessed by a control designer.</para></summary></Docs><AssemblyInfo><AssemblyVersion>2.0.0.0</AssemblyVersion></AssemblyInfo></Member></Members></Type>