Part
    name = "SP_KRILL_SPAWNER"
    description = "SP_KRILL_SPAWNER_DESC"
    class = General
    mountableSlotTypes = Internal
    buildcost = 100 * [[FLEET_UPKEEP_MULTIPLICATOR]] * [[SHIP_PART_COST_MULTIPLIER]]
    buildtime = 9
    tags = [ "PEDIA_PC_GENERAL" ]
    location = All
    effectsgroups = [
        EffectsGroup
            scope = And [
                Planet
                Planet type = Asteroids
                InSystem id = Source.SystemID
                Unowned
            ]
            activation = And [
                InSystem
                Not ContainedBy And [
                    Object id = Source.SystemID
                    System
                    Contains And [
                        Ship
                        InSystem id = Source.SystemID
                        Or [
                            DesignHasHull name = "SH_KRILL_1_BODY"
                            DesignHasHull name = "SH_KRILL_2_BODY"
                            DesignHasHull name = "SH_KRILL_3_BODY"
                            DesignHasHull name = "SH_KRILL_4_BODY"
                        ]
                    ]
                ]
            ]
            stackinggroup = "SP_KRILL_SPAWN_STACK"
            effects = CreateShip designname = "SM_KRILL_1"

        EffectsGroup
            scope = Source
            activation = And [
                Not DesignHasPartClass low=1 high=999 class=Stealth
                Not Armed
            ]
            effects = SetStealth value = Value + 40
    ]

    icon = ""

#include "/scripting/common/upkeep.macros"
