Tech
    name = "SHP_FRC_ENRG_COMP"
    description = "SHP_FRC_ENRG_COMP_DESC"
    short_description = "SHIP_HULL_UNLOCK_SHORT_DESC"
    category = "SHIP_HULLS_CATEGORY"
    researchcost = 80 * [[TECH_COST_MULTIPLIER]]
    researchturns = 3
    tags = [ "PEDIA_ENERGY_HULL_TECHS" ]
    prerequisites = [
        "LRN_FORCE_FIELD"
    ]
    unlock = [
        Item type = ShipHull name = "SH_COMPRESSED_ENERGY"
        Item type = Building name = "BLD_SHIPYARD_ENRG_COMP"
    ]
    graphic = "icons/ship_hulls/compressed_energy_hull_small.png"

#include "/scripting/common/base_prod.macros"
