|   | 3.7.18 transforms.inc | POV-Ray 3.6 for UNIX documentation 3.7.19 woodmaps.inc, woods.inc | 3.7.20 Other files |   | 
The file woodmaps.inc contains color_maps designed for use in wood textures. The M_WoodXA maps are intended to be used in the first layer of a multilayer texture, but can be used in single-layer textures. The M_WoodXB maps contain transparent areas, and are intended to be used in upper texture layers.
The file woods.inc contains predefined wood textures and pigments.
The pigments are prefixed with P_, and do not have color_maps, allowing you to specify a color map from woodmaps.inc or create your own. There are two groups, "A" and "B": the A series is designed to work better on the bottom texture layer, and the B series is designed for the upper layers, with semitransparent color maps. The pigments with the same number were designed to work well together, but you do not necessarily have to use them that way.
The textures are prefixed with T_, and are ready to use. They are designed with the major axis of the woodgrain "cylinder" aligned along the Z axis. With the exception of the few of the textures which have a small amount of rotation built-in, the textures will exhibit a very straight grain pattern unless you apply a small amount of x-axis rotation to them (generally 2 to 4 degrees seems to work well).
Color maps:
M_Wood1A, ..., M_Wood19A 
 M_Wood1B, ..., M_Wood19B 
Pigments:
P_WoodGrain1A, ..., P_WoodGrainA 
 P_WoodGrain1B, ..., P_WoodGrainB 
Textures:
T_Wood1 
 T_Wood2 
 T_Wood3 
 T_Wood4 
 T_Wood5 
 T_Wood6 
 T_Wood7 
 T_Wood8 
 T_Wood9 
 T_Wood10 
 T_Wood11 
 T_Wood12 
 T_Wood13 
 T_Wood14 
 T_Wood15 
 T_Wood16 
 T_Wood17 
 T_Wood18 
 T_Wood19, ..., T_Wood30 
 T_Wood31 
 T_Wood32 
 T_Wood33 
 T_Wood34 
 T_Wood35 
 |   | 3.7.18 transforms.inc | 3.7.19 woodmaps.inc, woods.inc | 3.7.20 Other files |   |