RenderPass Class
(Qt3DRender::Render::RenderPass)| Inherits: | Qt3DRender::Render::BackendNode |
Public Functions
| RenderPass() | |
| ~RenderPass() | |
| void | cleanup() |
| QVector<Qt3DCore::QNodeId> | filterKeys() const |
| bool | hasRenderStates() const |
| QVector<Qt3DCore::QNodeId> | parameters() const |
| QVector<Qt3DCore::QNodeId> | renderStates() const |
| void | sceneChangeEvent(const Qt3DCore::QSceneChangePtr &e) |
| Qt3DCore::QNodeId | shaderProgram() const |
- 3 public functions inherited from Qt3DRender::Render::BackendNode
- 4 public functions inherited from Qt3DCore::QBackendNode
Additional Inherited Members
- 1 protected function inherited from Qt3DRender::Render::BackendNode
- 2 protected functions inherited from Qt3DCore::QBackendNode
Member Function Documentation
RenderPass::RenderPass()
Default constructs an instance of RenderPass.
RenderPass::~RenderPass()
Destroys the instance of RenderPass.